head to head
ARMSvsSamurai Shodown II
ARMS leans Reads (Competitive PvP); Samurai Shodown II leans Reads (Competitive PvP).
ARMSSamurai Shodown II
Axis by axis
Execution6 vs 6
Even - both lean on execution about the same.
Reads7 vs 8
Samurai Shodown II leans harder on reads: Huge damage on one read makes every poke a mind game.
Variance2 vs 1
ARMS leans harder on variance: Minor stage and item randomness
Optimization4 vs 4
Even - both lean on optimization about the same.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

