head to head
Army Men: RTSvsFable III
Army Men: RTS leans Optimization (Pure Optimization); Fable III leans Optimization (Pure Optimization).
Army Men: RTSFable III
Axis by axis
Execution4 vs 3
Army Men: RTS leans harder on execution: Light micro matters; simplified controls cap the ceiling
Reads2 vs 0
Army Men: RTS leans harder on reads: Skirmish AI is scripted; rare human matches add prediction
Variance1 vs 1
Even - both lean on variance about the same.
Optimization7 vs 6
Army Men: RTS leans harder on optimization: Plastic and electricity economy plus unit mixes are solvable
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

