head to head
Neither is harder. They score identically on all four axes, so the difference between them is in kind, not degree.

Execution · Practiced Mastery
A licensed football simulation centered on Arsenal FC.

Execution · Practiced Mastery
A gritty WWII Call of Duty that introduced the Zombies mode.
Arsenal Club Football leans Execution (Practiced Mastery); Call of Duty: World at War leans Execution (Practiced Mastery).
Same score on execution - which means the number cannot separate them. The difference is in what each one asks of you.
Arsenal Club Football
dribbling and shooting precision
Call of Duty: World at War
Twitch gunfights in fast multiplayer lobbies
Same score on reads - which means the number cannot separate them. The difference is in what each one asks of you.
Arsenal Club Football
human opponents allow light prediction
Call of Duty: World at War
Human opponents reward positioning prediction
Same score on variance - which means the number cannot separate them. The difference is in what each one asks of you.
Arsenal Club Football
match physics randomness
Call of Duty: World at War
Random lobbies, spawns, and zombie waves
Same score on optimization - which means the number cannot separate them. The difference is in what each one asks of you.
Arsenal Club Football
tactics and squad management
Call of Duty: World at War
Perk loadouts and map control are learnable
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.