head to head
Art of BalancevsNeighbours from Hell
Art of Balance leans Optimization (Pure Optimization); Neighbours from Hell leans Optimization (Pure Optimization).
Art of BalanceNeighbours from Hell
Axis by axis
Execution3 vs 3
Even - both lean on execution about the same.
Reads0 vs 0
Even - both lean on reads about the same.
Variance3 vs 2
Art of Balance leans harder on variance: Physics wobble adds slight unpredictability
Optimization8 vs 7
Art of Balance leans harder on optimization: Solving the stable stacking order is the core puzzle
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

