head to head

As Dusk Falls cover artvsSorcery! Part 3 cover art

As Dusk FallsvsSorcery! Part 3

As Dusk Falls leans Optimization (Systems & Chaos); Sorcery! Part 3 leans Optimization (Pure Optimization).

EXECUTION1 /10READS0 /10VARIANCE3 /10OPTIMIZATION5 /10
As Dusk FallsSorcery! Part 3

Axis by axis

Execution1 vs 1

Even - both lean on execution about the same.

Reads0 vs 1

Sorcery! Part 3 leans harder on reads: No adaptive opponent; foes follow fixed branching scripts

Variance3 vs 3

Even - both lean on variance about the same.

Optimization5 vs 6

Sorcery! Part 3 leans harder on optimization: Choosing spells, routes and choices to survive is the solvable core

Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

full breakdown

As Dusk Falls

full breakdown

Sorcery! Part 3