head to head

Ash of Gods: Redemption cover artvsMight & Magic: Heroes VI cover art

Ash of Gods: RedemptionvsMight & Magic: Heroes VI

Ash of Gods: Redemption leans Optimization (Pure Optimization); Might & Magic: Heroes VI leans Optimization (Pure Optimization).

EXECUTION1 /10READS2 /10VARIANCE4 /10OPTIMIZATION7 /10
Ash of Gods: RedemptionMight & Magic: Heroes VI

Axis by axis

Execution1 vs 1

Even - both lean on execution about the same.

Reads2 vs 3

Might & Magic: Heroes VI leans harder on reads: predicting human opponent strategy in PvP

Variance4 vs 4

Even - both lean on variance about the same.

Optimization7 vs 8

Might & Magic: Heroes VI leans harder on optimization: army building and economy near-solvable

Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

full breakdown

Ash of Gods: Redemption

full breakdown

Might & Magic: Heroes VI