head to head
Assassin's Creed BrotherhoodvsShipwreckers!
Assassin's Creed Brotherhood leans Optimization (Practiced Mastery); Shipwreckers! leans Optimization (Practiced Mastery).
Assassin's Creed BrotherhoodShipwreckers!
Axis by axis
Execution4 vs 4
Even - both lean on execution about the same.
Reads2 vs 2
Even - both lean on reads about the same.
Variance1 vs 2
Shipwreckers! leans harder on variance: minor combat randomness
Optimization5 vs 6
Shipwreckers! leans harder on optimization: ship building, resource management
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

