head to head
Neither is meaningfully harder - they pose close to the same test. The widest gap is optimization, and it is a single point.

Optimization · Practiced Mastery
The reboot that turned Assassin's Creed into a loot-driven action RPG.

Optimization · Practiced Mastery
An open-world stealth-action game where a turncoat assassin hunts his old brotherhood across the North Atlantic.
Assassin's Creed Origins leans Optimization (Practiced Mastery); Assassin's Creed Rogue leans Optimization (Practiced Mastery).
Same score on execution - which means the number cannot separate them. The difference is in what each one asks of you.
Assassin's Creed Origins
Hitbox-based combat needs timing but lenient.
Assassin's Creed Rogue
Forgiving parkour and counter-heavy combat ask little
Same score on reads - which means the number cannot separate them. The difference is in what each one asks of you.
Assassin's Creed Origins
Guard AI scripted, predictable.
Assassin's Creed Rogue
Stalker assassins ambush by script, not adaptation
Same score on variance - which means the number cannot separate them. The difference is in what each one asks of you.
Assassin's Creed Origins
Loot rarity rolls present.
Assassin's Creed Rogue
Some naval weather and patrol noise
Assassin's Creed Rogue leans a little harder on optimization, though the gap is small.
Assassin's Creed Origins
Gear, abilities, target loadouts solvable.
Assassin's Creed Rogue
Ship upgrades, fleet economy, and collectible routing dominate
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.