head to head
Neither is meaningfully harder - they pose close to the same test. The widest gap is execution, and it is a single point.

Optimization · Practiced Mastery
The reboot that turned Assassin's Creed into a loot-driven action RPG.

Optimization · Practiced Mastery
A first-person action RPG where ability builds and parry timing share the load.
Assassin's Creed Origins leans Optimization (Practiced Mastery); Avowed leans Optimization (Practiced Mastery).
Avowed leans a little harder on execution, though the gap is small.
Assassin's Creed Origins
Hitbox-based combat needs timing but lenient.
Avowed
First-person action, parry and dodge timing
Same score on reads - which means the number cannot separate them. The difference is in what each one asks of you.
Assassin's Creed Origins
Guard AI scripted, predictable.
Avowed
Scripted enemies
Same score on variance - which means the number cannot separate them. The difference is in what each one asks of you.
Assassin's Creed Origins
Loot rarity rolls present.
Avowed
Loot rolls and enchant drops
Avowed leans a little harder on optimization, though the gap is small.
Assassin's Creed Origins
Gear, abilities, target loadouts solvable.
Avowed
Builds, companion synergy, ability planning
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.