head to head
Neither is meaningfully harder - they pose close to the same test. The widest gap is execution, and it is a single point.

Optimization · Practiced Mastery
The reboot that turned Assassin's Creed into a loot-driven action RPG.

Optimization · Practiced Mastery
A comedic first-person exploration romp cataloguing a candy-coloured alien planet.
Assassin's Creed Origins leans Optimization (Practiced Mastery); Journey to the Savage Planet leans Optimization (Practiced Mastery).
Assassin's Creed Origins leans a little harder on execution, though the gap is small.
Assassin's Creed Origins
Hitbox-based combat needs timing but lenient.
Journey to the Savage Planet
Light shooting and platforming, forgiving
Assassin's Creed Origins leans a little harder on reads, though the gap is small.
Assassin's Creed Origins
Guard AI scripted, predictable.
Journey to the Savage Planet
Creature AI is simple and scripted
Same score on variance - which means the number cannot separate them. The difference is in what each one asks of you.
Assassin's Creed Origins
Loot rarity rolls present.
Journey to the Savage Planet
Some unknown creature behaviours on first contact
Same score on optimization - which means the number cannot separate them. The difference is in what each one asks of you.
Assassin's Creed Origins
Gear, abilities, target loadouts solvable.
Journey to the Savage Planet
Upgrade routing and scan-everything exploration
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.