head to head
Neither is meaningfully harder - they pose close to the same test. The widest gap is execution, and it is a single point.

Optimization · Practiced Mastery
The reboot that turned Assassin's Creed into a loot-driven action RPG.

Execution · Practiced Mastery
An action RPG where narrative depth is paired with moderately solvable combat systems.
Assassin's Creed Origins leans Optimization (Practiced Mastery); NieR leans Execution (Practiced Mastery).
NieR leans a little harder on execution, though the gap is small.
Assassin's Creed Origins
Hitbox-based combat needs timing but lenient.
NieR
combat timing and dodges matter
Assassin's Creed Origins leans a little harder on reads, though the gap is small.
Assassin's Creed Origins
Guard AI scripted, predictable.
NieR
scripted enemies, no adaptation
Same score on variance - which means the number cannot separate them. The difference is in what each one asks of you.
Assassin's Creed Origins
Loot rarity rolls present.
NieR
loot and encounter randomness
Same score on optimization - which means the number cannot separate them. The difference is in what each one asks of you.
Assassin's Creed Origins
Gear, abilities, target loadouts solvable.
NieR
builds and side systems solvable
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.