head to head
Neither is meaningfully harder - they pose close to the same test. The widest gap is execution, and it is a single point.

Optimization · Practiced Mastery
Aging Ezio chases Altair's legacy through Constantinople in the trilogy's closer.

Execution · Practiced Mastery
Moderate action combat wrapped around weighty authored choices.
Assassin's Creed Revelations leans Optimization (Practiced Mastery); Banishers: Ghosts of New Eden leans Execution (Practiced Mastery).
Banishers: Ghosts of New Eden leans a little harder on execution, though the gap is small.
Assassin's Creed Revelations
Hookblade traversal and forgiving counters
Banishers: Ghosts of New Eden
Dodge and swap timing in action combat is moderate
Assassin's Creed Revelations leans a little harder on reads, though the gap is small.
Assassin's Creed Revelations
Multiplayer hide-and-hunt kept human bluffing
Banishers: Ghosts of New Eden
Spectral enemies follow fixed attack patterns
Same score on variance - which means the number cannot separate them. The difference is in what each one asks of you.
Assassin's Creed Revelations
Fixed missions
Banishers: Ghosts of New Eden
Haunting cases are authored, not randomised
Same score on optimization - which means the number cannot separate them. The difference is in what each one asks of you.
Assassin's Creed Revelations
Den defense and city investment systems
Banishers: Ghosts of New Eden
Gear upgrades, character swapping and decision routes are learnable
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.