head to head
Neither is meaningfully harder - they pose close to the same test. The widest gap is execution, and it is a single point.

Optimization · Practiced Mastery
A feudal-Japan open-world RPG balancing stealth routing against build progression.

Execution · Practiced Mastery
Open-world western about an outlaw forced to hunt down his old gang.
Assassin's Creed Shadows leans Optimization (Practiced Mastery); Red Dead Redemption leans Execution (Practiced Mastery).
Red Dead Redemption leans a little harder on execution, though the gap is small.
Assassin's Creed Shadows
Dual protagonists reward timing, still forgiving.
Red Dead Redemption
Dead Eye softens but gunplay still wants aim
Same score on reads - which means the number cannot separate them. The difference is in what each one asks of you.
Assassin's Creed Shadows
Enemy AI scripted, not adaptive.
Red Dead Redemption
Multiplayer skirmishes add light human prediction
Same score on variance - which means the number cannot separate them. The difference is in what each one asks of you.
Assassin's Creed Shadows
Loot and seasonal conditions lightly randomized.
Red Dead Redemption
Ambient events and spawns vary mildly
Assassin's Creed Shadows leans a little harder on optimization, though the gap is small.
Assassin's Creed Shadows
Builds, gear, and stealth routes solvable.
Red Dead Redemption
Mission approaches and economy are learnable
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.