head to head
Assassin's Creed UnityvsStarlink: Battle for Atlas
Assassin's Creed Unity leans Optimization (Practiced Mastery); Starlink: Battle for Atlas leans Execution (Practiced Mastery).
Assassin's Creed UnityStarlink: Battle for Atlas
Axis by axis
Execution4 vs 5
Starlink: Battle for Atlas leans harder on execution: Space dogfights need moderate stick skill
Reads0 vs 0
Even - both lean on reads about the same.
Variance1 vs 2
Starlink: Battle for Atlas leans harder on variance: Planet states are unknown until explored
Optimization5 vs 5
Even - both lean on optimization about the same.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

