head to head
Neither is meaningfully harder - they pose close to the same test. The widest gap is reads, and it is a single point.

Execution · Practiced Mastery
Hardcore racing sim where execution is everything.

Execution · Practiced Mastery
Drilling fixed enemy movesets until parry-perfect execution carries a run.
Assetto Corsa leans Execution (Practiced Mastery); Sifu leans Execution (Practiced Mastery).
Same score on execution - which means the number cannot separate them. The difference is in what each one asks of you.
Assetto Corsa
Demanding wheel control, braking, throttle precision
Sifu
Parry and dodge timing on tight windows is everything
Assetto Corsa leans a little harder on reads, though the gap is small.
Assetto Corsa
Light online wheel-to-wheel reads
Sifu
Enemies attack from fixed movesets, never adapt
Assetto Corsa leans a little harder on variance, though the gap is small.
Assetto Corsa
Tire and track temp variance
Sifu
Levels are deterministic once learned
Same score on optimization - which means the number cannot separate them. The difference is in what each one asks of you.
Assetto Corsa
Setup tuning, car-track combo mastery
Sifu
Learning movesets, shortcuts and the aging economy is the meta
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.