head to head
Astérix: Mega MadnessvsUncharted 4: A Thief's End
Astérix: Mega Madness leans Execution (Pure Mechanics); Uncharted 4: A Thief's End leans Execution (Practiced Mastery).
Astérix: Mega MadnessUncharted 4: A Thief's End
Axis by axis
Execution5 vs 5
Even - both lean on execution about the same.
Reads1 vs 1
Even - both lean on reads about the same.
Variance2 vs 1
Astérix: Mega Madness leans harder on variance: Event order varies but each challenge is fixed
Optimization2 vs 3
Uncharted 4: A Thief's End leans harder on optimization: Few systems to optimize beyond difficulty.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

