head to head
Neither is meaningfully harder - they pose close to the same test. The widest gap is reads, and it is a single point.

Execution · Practiced Mastery
A polished 3D platformer showcasing PlayStation's mascots.

Execution · Practiced Mastery
A dark puzzle-platformer about a tiny girl in a grotesque world.
Astro Bot leans Execution (Practiced Mastery); Little Nightmares leans Execution (Practiced Mastery).
Same score on execution - which means the number cannot separate them. The difference is in what each one asks of you.
Astro Bot
Polished but forgiving 3D platforming
Little Nightmares
Stealth platforming demands timing.
Astro Bot leans a little harder on reads, though the gap is small.
Astro Bot
Scripted enemies
Little Nightmares
Enemies are scripted.
Same score on variance - which means the number cannot separate them. The difference is in what each one asks of you.
Astro Bot
Static stages
Little Nightmares
Minimal randomness.
Little Nightmares leans a little harder on optimization, though the gap is small.
Astro Bot
Collectible and time-trial routing
Little Nightmares
Routes have fixed solutions.
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.