head to head
Neither is meaningfully harder - they pose close to the same test. The widest gap is reads, and it is a single point.

Execution · Light / Casual
A pack-in 3D platformer celebrating PlayStation history.

Execution · Light / Casual
A family-friendly action-adventure where light puzzle-solving and platforming carry the fun.
Astro's Playroom leans Execution (Light / Casual); LEGO Jurassic World leans Execution (Light / Casual).
Same score on execution - which means the number cannot separate them. The difference is in what each one asks of you.
Astro's Playroom
Very forgiving platforming
LEGO Jurassic World
light platforming and combat precision
Astro's Playroom leans a little harder on reads, though the gap is small.
Astro's Playroom
Scripted enemies
LEGO Jurassic World
scripted enemies, no adaptation
Same score on variance - which means the number cannot separate them. The difference is in what each one asks of you.
Astro's Playroom
Static levels
LEGO Jurassic World
minimal randomness
Astro's Playroom leans a little harder on optimization, though the gap is small.
Astro's Playroom
Collectible completion
LEGO Jurassic World
collectible routes lightly solvable
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.