head to head
AstroneervsParkitect
Astroneer leans Optimization (Pure Optimization); Parkitect leans Optimization (Pure Optimization).
AstroneerParkitect
Axis by axis
Execution2 vs 2
Even - both lean on execution about the same.
Reads0 vs 0
Even - both lean on reads about the same.
Variance2 vs 2
Even - both lean on variance about the same.
Optimization8 vs 9
Parkitect leans harder on optimization: Hidden logistics network behind guest areas is the deep optimization layer
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

