head to head
Atom Zombie SmashervsKingdom: Classic
Atom Zombie Smasher leans Optimization (Systems & Chaos); Kingdom: Classic leans Optimization (Pure Optimization).
Atom Zombie SmasherKingdom: Classic
Axis by axis
Execution2 vs 2
Even - both lean on execution about the same.
Reads0 vs 0
Even - both lean on reads about the same.
Variance6 vs 5
Atom Zombie Smasher leans harder on variance: Random mercenary loadouts and outbreak locations reshape every campaign
Optimization7 vs 8
Kingdom: Classic leans harder on optimization: Coin economy and wall timing are the solvable core
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

