head to head
AudiosurfvsDX-Ball
Audiosurf leans Execution (Pure Mechanics); DX-Ball leans Execution (Pure Mechanics).
AudiosurfDX-Ball
Axis by axis
Execution7 vs 7
Even - both lean on execution about the same.
Reads0 vs 0
Even - both lean on reads about the same.
Variance2 vs 3
DX-Ball leans harder on variance: Random power-up drops swing individual levels
Optimization4 vs 3
Audiosurf leans harder on optimization: Block-matching color strategy learnable per song.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

