head to head

Audiosurf cover artvsDX-Ball cover art

AudiosurfvsDX-Ball

Audiosurf leans Execution (Pure Mechanics); DX-Ball leans Execution (Pure Mechanics).

EXECUTION7 /10READS0 /10VARIANCE2 /10OPTIMIZATION4 /10
AudiosurfDX-Ball

Axis by axis

Execution7 vs 7

Even - both lean on execution about the same.

Reads0 vs 0

Even - both lean on reads about the same.

Variance2 vs 3

DX-Ball leans harder on variance: Random power-up drops swing individual levels

Optimization4 vs 3

Audiosurf leans harder on optimization: Block-matching color strategy learnable per song.

Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

full breakdown

Audiosurf

full breakdown

DX-Ball