head to head

Awesomenauts cover artvsBomberman '94 cover art

AwesomenautsvsBomberman '94

Awesomenauts leans Execution (Grand Arena); Bomberman '94 leans Execution (Competitive PvP).

EXECUTION6 /10READS6 /10VARIANCE2 /10OPTIMIZATION6 /10
AwesomenautsBomberman '94

Axis by axis

Execution6 vs 6

Even - both lean on execution about the same.

Reads6 vs 6

Even - both lean on reads about the same.

Variance2 vs 3

Bomberman '94 leans harder on variance: Power-up drops and rooi eggs randomise each battle

Optimization6 vs 5

Awesomenauts leans harder on optimization: Builds, timings, and push economy solvable.

Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

full breakdown

Awesomenauts

full breakdown

Bomberman '94