head to head
AwesomenautsvsHood: Outlaws & Legends
Awesomenauts leans Execution (Grand Arena); Hood: Outlaws & Legends leans Execution (Competitive PvP).
AwesomenautsHood: Outlaws & Legends
Axis by axis
Execution6 vs 6
Even - both lean on execution about the same.
Reads6 vs 6
Even - both lean on reads about the same.
Variance2 vs 3
Hood: Outlaws & Legends leans harder on variance: Patrol states and key location vary modestly per match
Optimization6 vs 5
Awesomenauts leans harder on optimization: Builds, timings, and push economy solvable.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

