head to head
AwesomenautsvsMonday Night Combat
Awesomenauts leans Execution (Grand Arena); Monday Night Combat leans Execution (Practiced Mastery).
AwesomenautsMonday Night Combat
Axis by axis
Execution6 vs 7
Monday Night Combat leans harder on execution: Third-person shooter aim and class mobility
Reads6 vs 5
Awesomenauts leans harder on reads: Human opponents adapt lanes and picks constantly.
Variance2 vs 2
Even - both lean on variance about the same.
Optimization6 vs 6
Even - both lean on optimization about the same.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

