head to head
AwesomenautsvsVideoBall
Awesomenauts leans Execution (Grand Arena); VideoBall leans Reads (Competitive PvP).
AwesomenautsVideoBall
Axis by axis
Execution6 vs 6
Even - both lean on execution about the same.
Reads6 vs 7
VideoBall leans harder on reads: Outguessing human opponents' angles and fakes is the depth
Variance2 vs 1
Awesomenauts leans harder on variance: Small map and shop randomness.
Optimization6 vs 4
Awesomenauts leans harder on optimization: Builds, timings, and push economy solvable.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

