head to head
DOOM (2016) asks more than Aztec Challenge, and the gap is optimization.

Execution · Pure Mechanics
A reflex obstacle-course game about timing jumps and dodges through deadly stages.

Execution · Pure Mechanics
Push-forward arena FPS where movement and aim are the whole game.
Aztec Challenge leans Execution (Pure Mechanics); DOOM (2016) leans Execution (Pure Mechanics).
Aztec Challenge leans a little harder on execution, though the gap is small.
Aztec Challenge
Reacting to spears, traps and pits with precise timing wins
DOOM (2016)
Aim, movement, glory-kill timing all peak.
DOOM (2016) leans a little harder on reads, though the gap is small.
Aztec Challenge
No adaptive opponent in a scripted obstacle gauntlet
DOOM (2016)
Demons scripted attack patterns.
Aztec Challenge leans a little harder on variance, though the gap is small.
Aztec Challenge
Some randomness in projectile timing
DOOM (2016)
Minimal encounter randomness.
DOOM (2016) leans clearly harder on optimization.
Aztec Challenge
Pattern memorisation of each level underneath
DOOM (2016)
Rune and weapon mod picks meaningful.
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.