head to head

B.C.'s Quest for Tires cover artvsRayman Origins cover art

B.C.'s Quest for TiresvsRayman Origins

B.C.'s Quest for Tires leans Execution (Pure Mechanics); Rayman Origins leans Execution (Pure Mechanics).

EXECUTION8 /10READS0 /10VARIANCE1 /10OPTIMIZATION3 /10
B.C.'s Quest for TiresRayman Origins

Axis by axis

Execution8 vs 7

B.C.'s Quest for Tires leans harder on execution: Precisely timed jumps and ducks over obstacles define play

Reads0 vs 0

Even - both lean on reads about the same.

Variance1 vs 1

Even - both lean on variance about the same.

Optimization3 vs 4

Rayman Origins leans harder on optimization: Lum routing for perfection

Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

full breakdown

B.C.'s Quest for Tires

full breakdown

Rayman Origins