head to head
Back to the Future: The GamevsI Have No Mouth, and I Must Scream
Back to the Future: The Game leans Optimization (Pure Optimization); I Have No Mouth, and I Must Scream leans Optimization (Pure Optimization).
Back to the Future: The GameI Have No Mouth, and I Must Scream
Axis by axis
Execution0 vs 0
Even - both lean on execution about the same.
Reads0 vs 0
Even - both lean on reads about the same.
Variance2 vs 3
I Have No Mouth, and I Must Scream leans harder on variance: Obscure solutions hidden until discovered
Optimization6 vs 7
I Have No Mouth, and I Must Scream leans harder on optimization: Puzzle chains and ethical-path knowledge
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

