head to head
Back to the Future: The GamevsScratches: Director's Cut
Back to the Future: The Game leans Optimization (Pure Optimization); Scratches: Director's Cut leans Optimization (Pure Optimization).
Back to the Future: The GameScratches: Director's Cut
Axis by axis
Execution0 vs 0
Even - both lean on execution about the same.
Reads0 vs 0
Even - both lean on reads about the same.
Variance2 vs 3
Scratches: Director's Cut leans harder on variance: The mystery is hidden information revealed at fixed beats
Optimization6 vs 6
Even - both lean on optimization about the same.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

