head to head

Bad Dream: Coma cover artvsLife is Strange cover art

Bad Dream: ComavsLife is Strange

Bad Dream: Coma leans Optimization (Systems & Chaos); Life is Strange leans Optimization (Systems & Chaos).

EXECUTION0 /10READS0 /10VARIANCE4 /10OPTIMIZATION5 /10
Bad Dream: ComaLife is Strange

Axis by axis

Execution0 vs 1

Life is Strange leans harder on execution: Rewind mechanic removes virtually any failure state

Reads0 vs 0

Even - both lean on reads about the same.

Variance4 vs 3

Bad Dream: Coma leans harder on variance: Consequences of actions are hidden until experimented with

Optimization5 vs 5

Even - both lean on optimization about the same.

Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

full breakdown

Bad Dream: Coma

full breakdown

Life is Strange