head to head
Bad End TheatervsLittle Inferno
Bad End Theater leans Optimization (Systems & Chaos); Little Inferno leans Optimization (Light / Casual).
Bad End TheaterLittle Inferno
Axis by axis
Execution0 vs 0
Even - both lean on execution about the same.
Reads0 vs 0
Even - both lean on reads about the same.
Variance2 vs 1
Bad End Theater leans harder on variance: Four character perspectives hide which combinations unlock the true end
Optimization4 vs 3
Bad End Theater leans harder on optimization: Finding the correct role combination across all four playthroughs is a small solvable map
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

