head to head

Bad Mojo cover artvsDanganronpa V3: Killing Harmony cover art

Bad MojovsDanganronpa V3: Killing Harmony

Bad Mojo leans Optimization (Pure Optimization); Danganronpa V3: Killing Harmony leans Optimization (Pure Optimization).

EXECUTION2 /10READS0 /10VARIANCE3 /10OPTIMIZATION7 /10
Bad MojoDanganronpa V3: Killing Harmony

Axis by axis

Execution2 vs 1

Bad Mojo leans harder on execution: Steering a cockroach takes patience, not twitch skill

Reads0 vs 0

Even - both lean on reads about the same.

Variance3 vs 2

Bad Mojo leans harder on variance: Environmental puzzle solutions are hidden until explored

Optimization7 vs 7

Even - both lean on optimization about the same.

Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

full breakdown

Bad Mojo

full breakdown

Danganronpa V3: Killing Harmony