head to head
Borderlands 2 asks more than Bad North, and the gap is execution.

Optimization · Systems & Chaos
A minimalist real-time tactics roguelite about defending tiny procedural islands.

Optimization · Systems & Chaos
Loot-shooter RPG built on gear chasing.
Bad North leans Optimization (Systems & Chaos); Borderlands 2 leans Optimization (Systems & Chaos).
Borderlands 2 leans clearly harder on execution.
Bad North
Real-time orders need only light micro.
Borderlands 2
Aim matters but generous hit feel
Borderlands 2 leans a little harder on reads, though the gap is small.
Bad North
Viking waves random, not adaptive.
Borderlands 2
Enemies are scripted loot fodder
Borderlands 2 leans a little harder on variance, though the gap is small.
Bad North
Procedural islands and enemy compositions.
Borderlands 2
Procedurally generated weapon drops vary
Borderlands 2 leans a little harder on optimization, though the gap is small.
Bad North
Unit positioning and upgrade choices solvable.
Borderlands 2
Skill trees and gear math heavily solved
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.