head to head
Bad NorthvsClock Tower II: The Struggle Within
Bad North leans Optimization (Systems & Chaos); Clock Tower II: The Struggle Within leans Variance (Systems & Chaos).
Bad NorthClock Tower II: The Struggle Within
Axis by axis
Execution2 vs 2
Even - both lean on execution about the same.
Reads0 vs 0
Even - both lean on reads about the same.
Variance5 vs 6
Clock Tower II: The Struggle Within leans harder on variance: Branching triggers and hidden death flags dominate blind runs
Optimization7 vs 6
Bad North leans harder on optimization: Unit positioning and upgrade choices solvable.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

