head to head
Neither is meaningfully harder - they pose close to the same test. The widest gap is execution, and it is a single point.

Optimization · Systems & Chaos
A solo poker roguelike about engineering scoring engines from a randomised shop.

Optimization · Pure Optimization
Faithful X-COM successor managing a global war against alien invasion.
Balatro leans Optimization (Systems & Chaos); Xenonauts leans Optimization (Pure Optimization).
Balatro leans a little harder on execution, though the gap is small.
Balatro
Drag-and-click cards; no mechanical demand at all.
Xenonauts
Turn-based; no physical demands.
Same score on reads - which means the number cannot separate them. The difference is in what each one asks of you.
Balatro
No opponent; blinds are fixed scripted targets.
Xenonauts
Alien AI follows consistent behavior rules.
Balatro leans a little harder on variance, though the gap is small.
Balatro
Shop offers and card draws gate every run.
Xenonauts
Hit rolls and unseen alien positions punish certainty.
Same score on optimization - which means the number cannot separate them. The difference is in what each one asks of you.
Balatro
Joker synergies and scoring math are the core puzzle.
Xenonauts
Air war, economy and squad doctrine decide campaigns.
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.