head to head
Dota Underlords asks more than Baldur's Gate 3, and the gap is reads.

Optimization · Systems & Chaos
A D&D CRPG where build optimization and dice variance dominate every encounter.

Optimization · Systems & Chaos
Valve's autobattler where eight players manage economy and units around a shared random shop.
Baldur's Gate 3 leans Optimization (Systems & Chaos); Dota Underlords leans Optimization (Systems & Chaos).
Same score on execution - which means the number cannot separate them. The difference is in what each one asks of you.
Baldur's Gate 3
Turn-based; no input dexterity.
Dota Underlords
Drag-and-drop placement, no twitch component
Dota Underlords leans clearly harder on reads.
Baldur's Gate 3
Companions/enemies scripted, not adaptive to player modeling.
Dota Underlords
Scouting lobbies and contesting opponents' compositions
Same score on variance - which means the number cannot separate them. The difference is in what each one asks of you.
Baldur's Gate 3
Dice rolls, hidden checks, encounter RNG everywhere.
Dota Underlords
Random shop rolls and item drops drive every game
Baldur's Gate 3 leans a little harder on optimization, though the gap is small.
Baldur's Gate 3
Builds, party comp, action economy fully solvable.
Dota Underlords
Economy management and composition math dominate
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.