head to head
Baldur's Gate 3 asks more than FTL: Faster Than Light, and the gap is reads.

Optimization · Systems & Chaos
A D&D CRPG where build optimization and dice variance dominate every encounter.

Optimization · Systems & Chaos
Spaceship roguelike of crew management and desperate sector hops.
Baldur's Gate 3 leans Optimization (Systems & Chaos); FTL: Faster Than Light leans Optimization (Systems & Chaos).
FTL: Faster Than Light leans a little harder on execution, though the gap is small.
Baldur's Gate 3
Turn-based; no input dexterity.
FTL: Faster Than Light
Pause-and-play tactics, no input precision.
Baldur's Gate 3 leans clearly harder on reads.
Baldur's Gate 3
Companions/enemies scripted, not adaptive to player modeling.
FTL: Faster Than Light
Scripted enemy ship AI.
Same score on variance - which means the number cannot separate them. The difference is in what each one asks of you.
Baldur's Gate 3
Dice rolls, hidden checks, encounter RNG everywhere.
FTL: Faster Than Light
Sector events and shop rolls drive runs.
Same score on optimization - which means the number cannot separate them. The difference is in what each one asks of you.
Baldur's Gate 3
Builds, party comp, action economy fully solvable.
FTL: Faster Than Light
Power management and ship builds are deeply solvable.
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.