head to head
Neither is simply harder - they are hard in different places. Baldur's Gate 3 demands more reads; Heat Signature demands more execution.

Optimization · Systems & Chaos
A D&D CRPG where build optimization and dice variance dominate every encounter.

Variance · Systems & Chaos
Pausable top-down heist game about improvising infiltrations of procedurally generated spaceships.
Baldur's Gate 3 leans Optimization (Systems & Chaos); Heat Signature leans Variance (Systems & Chaos).
Heat Signature leans clearly harder on execution.
Baldur's Gate 3
Turn-based; no input dexterity.
Heat Signature
Pause tool removes most dexterity pressure
Baldur's Gate 3 leans clearly harder on reads.
Baldur's Gate 3
Companions/enemies scripted, not adaptive to player modeling.
Heat Signature
Guards follow simple mappable logic
Same score on variance - which means the number cannot separate them. The difference is in what each one asks of you.
Baldur's Gate 3
Dice rolls, hidden checks, encounter RNG everywhere.
Heat Signature
Procedural ships, gear, and mission rolls
Baldur's Gate 3 leans clearly harder on optimization.
Baldur's Gate 3
Builds, party comp, action economy fully solvable.
Heat Signature
Gadget combos and improvised plan routing
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.