head to head
Neither is simply harder - they are hard in different places. Baldur's Gate 3 demands more optimization; Hello Neighbor demands more execution.

Optimization · Systems & Chaos
A D&D CRPG where build optimization and dice variance dominate every encounter.

Optimization · Systems & Chaos
Stealth puzzle horror about breaking into a suburban neighbor's secret-filled house.
Baldur's Gate 3 leans Optimization (Systems & Chaos); Hello Neighbor leans Optimization (Systems & Chaos).
Hello Neighbor leans clearly harder on execution.
Baldur's Gate 3
Turn-based; no input dexterity.
Hello Neighbor
Light sneaking and parkour
Same score on reads - which means the number cannot separate them. The difference is in what each one asks of you.
Baldur's Gate 3
Companions/enemies scripted, not adaptive to player modeling.
Hello Neighbor
Marketed adaptive AI is mostly mappable in practice
Baldur's Gate 3 leans clearly harder on variance.
Baldur's Gate 3
Dice rolls, hidden checks, encounter RNG everywhere.
Hello Neighbor
Neighbor patrols and traps feel erratic
Baldur's Gate 3 leans clearly harder on optimization.
Baldur's Gate 3
Builds, party comp, action economy fully solvable.
Hello Neighbor
Puzzle solutions and route knowledge solve each act
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.