head to head
Baldur's Gate 3 asks more than I Spy Spooky Mansion Deluxe, and the gap is optimization.

Optimization · Systems & Chaos
A D&D CRPG where build optimization and dice variance dominate every encounter.

Variance · Systems & Chaos
A hidden-object search game about spotting items in cluttered themed scenes.
Baldur's Gate 3 leans Optimization (Systems & Chaos); I Spy Spooky Mansion Deluxe leans Variance (Systems & Chaos).
Same score on execution - which means the number cannot separate them. The difference is in what each one asks of you.
Baldur's Gate 3
Turn-based; no input dexterity.
I Spy Spooky Mansion Deluxe
Clicking found objects, no twitch element
Baldur's Gate 3 leans clearly harder on reads.
Baldur's Gate 3
Companions/enemies scripted, not adaptive to player modeling.
I Spy Spooky Mansion Deluxe
No opponent; it is a solo search
Baldur's Gate 3 leans clearly harder on variance.
Baldur's Gate 3
Dice rolls, hidden checks, encounter RNG everywhere.
I Spy Spooky Mansion Deluxe
Items are hidden in cluttered scenes to discover
Baldur's Gate 3 leans clearly harder on optimization.
Baldur's Gate 3
Builds, party comp, action economy fully solvable.
I Spy Spooky Mansion Deluxe
Scanning systematically speeds finds, little deeper system
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.