head to head
Baldur's Gate 3vsPathfinder: Wrath of the Righteous
Baldur's Gate 3 leans Optimization (Systems & Chaos); Pathfinder: Wrath of the Righteous leans Optimization (Pure Optimization).
Baldur's Gate 3Pathfinder: Wrath of the Righteous
Axis by axis
Execution1 vs 2
Pathfinder: Wrath of the Righteous leans harder on execution: Real-time-with-pause eliminates any twitch skill requirement
Reads2 vs 1
Baldur's Gate 3 leans harder on reads: Companions/enemies scripted, not adaptive to player modeling.
Variance7 vs 4
Baldur's Gate 3 leans harder on variance: Dice rolls, hidden checks, encounter RNG everywhere.
Optimization9 vs 10
Pathfinder: Wrath of the Righteous leans harder on optimization: Mythic path stacking and Lich-specific build chains reach absurd optimization ceilings
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

