head to head
Baldur's Gate 3 asks more than Penumbra: Black Plague, and the gap is reads.

Optimization · Systems & Chaos
A D&D CRPG where build optimization and dice variance dominate every encounter.

Optimization · Systems & Chaos
Frictional's defenseless first-person horror where you solve physics puzzles while hiding from the infected.
Baldur's Gate 3 leans Optimization (Systems & Chaos); Penumbra: Black Plague leans Optimization (Systems & Chaos).
Penumbra: Black Plague leans a little harder on execution, though the gap is small.
Baldur's Gate 3
Turn-based; no input dexterity.
Penumbra: Black Plague
Physics-grab interactions need only basic mouse control
Baldur's Gate 3 leans clearly harder on reads.
Baldur's Gate 3
Companions/enemies scripted, not adaptive to player modeling.
Penumbra: Black Plague
Infected patrol on scripts; hiding beats them every time
Baldur's Gate 3 leans clearly harder on variance.
Baldur's Gate 3
Dice rolls, hidden checks, encounter RNG everywhere.
Penumbra: Black Plague
Unknown layouts, scares, and patrols on a blind run
Baldur's Gate 3 leans clearly harder on optimization.
Baldur's Gate 3
Builds, party comp, action economy fully solvable.
Penumbra: Black Plague
Physics puzzles and evasion routes are fully solvable
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.