head to head
Baldur's Gate 3 asks more than Reigns: Her Majesty, and the gap is optimization.

Optimization · Systems & Chaos
A D&D CRPG where build optimization and dice variance dominate every encounter.

Optimization · Systems & Chaos
Balancing faction meters against random card draws, one binary swipe at a time.
Baldur's Gate 3 leans Optimization (Systems & Chaos); Reigns: Her Majesty leans Optimization (Systems & Chaos).
Baldur's Gate 3 leans a little harder on execution, though the gap is small.
Baldur's Gate 3
Turn-based; no input dexterity.
Reigns: Her Majesty
Swiping left or right is the entire physical demand
Baldur's Gate 3 leans clearly harder on reads.
Baldur's Gate 3
Companions/enemies scripted, not adaptive to player modeling.
Reigns: Her Majesty
Court characters are card scripts, not adapting opponents
Baldur's Gate 3 leans clearly harder on variance.
Baldur's Gate 3
Dice rolls, hidden checks, encounter RNG everywhere.
Reigns: Her Majesty
Card draws and unknown consequences drive each reign's fate
Baldur's Gate 3 leans clearly harder on optimization.
Baldur's Gate 3
Builds, party comp, action economy fully solvable.
Reigns: Her Majesty
Balancing four faction meters is a learnable solvable system
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.