head to head
Neither is simply harder - they are hard in different places. Baldur's Gate 3 demands more optimization; The Beast Inside demands more execution.

Optimization · Systems & Chaos
A D&D CRPG where build optimization and dice variance dominate every encounter.

Variance · Systems & Chaos
A scripted horror story mixing light stealth with cipher and item puzzles.
Baldur's Gate 3 leans Optimization (Systems & Chaos); The Beast Inside leans Variance (Systems & Chaos).
The Beast Inside leans clearly harder on execution.
Baldur's Gate 3
Turn-based; no input dexterity.
The Beast Inside
Stealth and chase sequences demand only modest control
Baldur's Gate 3 leans clearly harder on reads.
Baldur's Gate 3
Companions/enemies scripted, not adaptive to player modeling.
The Beast Inside
Threats run on scripted triggers, never adapting
Baldur's Gate 3 leans clearly harder on variance.
Baldur's Gate 3
Dice rolls, hidden checks, encounter RNG everywhere.
The Beast Inside
Scares and story turns are unknown on a first playthrough
Baldur's Gate 3 leans clearly harder on optimization.
Baldur's Gate 3
Builds, party comp, action economy fully solvable.
The Beast Inside
Cipher puzzles and item logic form the solvable layer
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.