head to head
Neither is simply harder - they are hard in different places. Baldur's Gate 3 demands more optimization; The Long Drive demands more execution.

Optimization · Systems & Chaos
A D&D CRPG where build optimization and dice variance dominate every encounter.

Variance · Systems & Chaos
Managing scavenged supplies and a failing car across a randomly generated endless road.
Baldur's Gate 3 leans Optimization (Systems & Chaos); The Long Drive leans Variance (Systems & Chaos).
The Long Drive leans clearly harder on execution.
Baldur's Gate 3
Turn-based; no input dexterity.
The Long Drive
Driving and car repair are loose, forgiving physical tasks
Baldur's Gate 3 leans clearly harder on reads.
Baldur's Gate 3
Companions/enemies scripted, not adaptive to player modeling.
The Long Drive
No opponent exists on the empty highway
Baldur's Gate 3 leans a little harder on variance, though the gap is small.
Baldur's Gate 3
Dice rolls, hidden checks, encounter RNG everywhere.
The Long Drive
Procedural roadside loot and breakdowns shape every run
Baldur's Gate 3 leans clearly harder on optimization.
Baldur's Gate 3
Builds, party comp, action economy fully solvable.
The Long Drive
Fuel, parts and supply management reward learned routines
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.