head to head
Baldur's Gate 3 asks more than Who's Lila?, and the gap is optimization.

Optimization · Systems & Chaos
A D&D CRPG where build optimization and dice variance dominate every encounter.

Optimization · Systems & Chaos
A reverse-detective puzzle testing deduction across hidden branching routes and buried secrets.
Baldur's Gate 3 leans Optimization (Systems & Chaos); Who's Lila? leans Optimization (Systems & Chaos).
Who's Lila? leans a little harder on execution, though the gap is small.
Baldur's Gate 3
Turn-based; no input dexterity.
Who's Lila?
Sculpting facial expressions is fiddly but unhurried
Baldur's Gate 3 leans clearly harder on reads.
Baldur's Gate 3
Companions/enemies scripted, not adaptive to player modeling.
Who's Lila?
Characters react by script, not by modeling you
Baldur's Gate 3 leans clearly harder on variance.
Baldur's Gate 3
Dice rolls, hidden checks, encounter RNG everywhere.
Who's Lila?
Hidden routes and ARG secrets dominate until mapped
Baldur's Gate 3 leans clearly harder on optimization.
Baldur's Gate 3
Builds, party comp, action economy fully solvable.
Who's Lila?
Deducing which expression unlocks which branch is solvable
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.