head to head
Baldur's GatevsIratus: Lord of the Dead
Baldur's Gate leans Optimization (Pure Optimization); Iratus: Lord of the Dead leans Optimization (Systems & Chaos).
Baldur's GateIratus: Lord of the Dead
Axis by axis
Execution2 vs 1
Baldur's Gate leans harder on execution: Pause-and-play needs minimal dexterity.
Reads0 vs 0
Even - both lean on reads about the same.
Variance5 vs 6
Iratus: Lord of the Dead leans harder on variance: Minion part drops, enemy comps and hit rolls shape runs
Optimization8 vs 8
Even - both lean on optimization about the same.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

