head to head
Neither is meaningfully harder - they pose close to the same test. The widest gap is variance, and it is a single point.

Optimization · Pure Optimization
The classic AD&D CRPG where party planning beats dice luck over time.

Optimization · Pure Optimization
A Greek-myth loot ARPG won in the build screen, not the battlefield.
Baldur's Gate leans Optimization (Pure Optimization); Titan Quest leans Optimization (Pure Optimization).
Same score on execution - which means the number cannot separate them. The difference is in what each one asks of you.
Baldur's Gate
Pause-and-play needs minimal dexterity.
Titan Quest
Click-to-attack combat needs little physical skill
Same score on reads - which means the number cannot separate them. The difference is in what each one asks of you.
Baldur's Gate
Scripted encounters, no adaptation.
Titan Quest
Mythological monsters follow fixed behaviors
Baldur's Gate leans a little harder on variance, though the gap is small.
Baldur's Gate
AD&D dice rolls throughout.
Titan Quest
Loot drops gate builds behind RNG
Same score on optimization - which means the number cannot separate them. The difference is in what each one asks of you.
Baldur's Gate
Party builds and encounter prep solvable.
Titan Quest
Mastery combinations and gear math dominate outcomes
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.