head to head
Balloon FightvsFeist
Balloon Fight leans Execution (Pure Mechanics); Feist leans Execution (Pure Mechanics).
Balloon FightFeist
Axis by axis
Execution7 vs 6
Balloon Fight leans harder on execution: Flap-physics altitude duels demand precise momentum control
Reads1 vs 1
Even - both lean on reads about the same.
Variance2 vs 3
Feist leans harder on variance: Unscripted physics interactions make encounters play out differently
Optimization3 vs 3
Even - both lean on optimization about the same.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

