head to head
Balloon FightvsSengoku 2
Balloon Fight leans Execution (Pure Mechanics); Sengoku 2 leans Execution (Pure Mechanics).
Balloon FightSengoku 2
Axis by axis
Execution7 vs 7
Even - both lean on execution about the same.
Reads1 vs 0
Balloon Fight leans harder on reads: A couch rival adds light prediction; birds don't adapt
Variance2 vs 1
Balloon Fight leans harder on variance: Enemy drift and lightning add arcade randomness
Optimization3 vs 3
Even - both lean on optimization about the same.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

